Both options are now a pretty substantial firepower boost. [[2], This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. How many primaris can it transport? As a bonus, he doesnt have Martial Legacy, so wont be costing you a CP to field. Thanks, guys. Also, R.I.P. The Imperium section of the book is fairly chunky and contains a shed load of new profiles and rules! In the meantime, head over to the Forge World website and pick up some . TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Venatari Custodians[ CORE]: Woo buddy, am I excited. Orion Assault Dropship: Other than it has less attacks when degraded, entirely unchanged, same points etc. The Malanthropewins because it gets to continue to exist, and is even slightly improved in exchange for a 15pt increase. Remember that these Dreadnoughts dont currently get Legion Traits, since they arent INFANTRY, BIKERS, HELBRUTES, or CHARACTERS. [2], Warhammer Community: The Codex Show (posted 9/12/2020), Forge World Webstore: Imperial Armour Compendium, Warhammer Community: Inside Imperial Armour: Compendium (26/10/20), Vol. The big thicc dreadnought is somewhat more svelte now its dropped from toughness 8 to toughness 7, and from WS/BS 2+ down to 3+ on both. We also see some sneak peaks at what weapons may look like in a future Astra Militarum book with a Vanquisher cannon being listed as S16, AP -4, D9 with +1 to hit Vehicles and Monsters I am suddenly very glad i went with rule of cool and armed my Krieg Leman Russ with a Vanquisher cannon! Of the various suits, the Rvarna feels like the big winner. Acastus Knightsdrop to the point where you could squeeze one into a list a bit more reasonably, and gain some boosts to their guns in the form of Blast, but still really struggle to compete with Castellans. Shane: No major rules changes, mostly sweeping points drops. A nice little boost overall. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. While recently they havent needed them quite as much, there were certainly times when Hellforged Deredeos and Leviathans were big business, and Ive run a Kytan Ravager on more than one occasion. The deathshroud cannons have also been augmented with Blast on both modes, and the big shots have also gone to flat damage two, while the inferno lance gains the new melta rule and is going to be able to deploy that straight out of deep strike. Cerastus Knight-Castigator. Learn how your comment data is processed. Whirlwind Scorpius. If any of them have game its probablyScabeiathrax, who benefits from having a whole bunch of nasty offensive options while being durable for their new cost. The unit cost now is the same regardless of weapons (which makes pistol/buckler 5 points cheaper) AND both weapon load outs got a buff. His feel no pain drops from a 4+ down to a 5+, and his dreadfire heavy flamers lose a point of damage (though they do increase their range up to 12). Really onlyStone-Crusher Carnifexeshere they cant be taken as broods any more and went up a bit in cost when they probably didnt need to. First up is the Martial Legacy special rule. Loyalist Knight Atrapos. The Imperial Armour Compendium is available to pre-order from Friday. Thunderers go down quite a bit in points, but lose Grinding Advance. #warhammercommunity #warhammer #warhammer40k #oldhammer #oldhammer40k #40k #2ndedition #2ndedition40k #tyranids #tyranid #nids #paintingwarhammer #painting #paintingminiatures #miniatures #miniaturespainting #hobby #wargames #wargaming #metal #alien #hivetyrant #warmongers, Awesome fun stream working on the 90s Hive Tyrant! So yeah, 2+ save, and 5 points cheaper for what you probably were already doing with this unit. Since you can double gun these, you definitely want to take this variant if youre planning on doing silly things withVisions in the Smoke,itsvastly better than the mainline one for that role. The Hellcrusher claws have added a sweep mode for clearing out smaller units very helpful and the Scorpion cannon now fires 15 S5 1 damage shots instead of 10 S6 2 damage shots. As to the profiles themselves, the Krieg have lost any units that still do not have models produced by Forge World In addition to this, with the Death Korps now acting as a supplement to the core Astra Militarum book they simply use the base guardsman profiles for their troops this is a shame as they Krieg did have the advantage of slightly better WS, however I do think this is for the better in balance, as this means that then we get a new 9th Edition Astra Militarum book we will simply be able to port over the surviving Krieg units directly into that new army with minimal issues! For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. Credit: Jack Hunter. 173.9M . The Death Guard also get a Greater Blight Drone with the Death Guard keyword, making this fully compatible with the Death Guard book and the Plague Companies rules. Most Ork vehicles that are tank-style, along with Mega and Meka dreads, gain the Ramshackle rule from Trukks, giving them a chance to reduce incoming damage to 1 on a roll of a 6. An all around good time here, and a genuinely nasty wrecking ball for Tyranid players. Join us on www.youtube.com/spruesbrews from 7pm - 9pm each Sunday! Thats seriously spicy, and since neither goes up in cost on that build and some of their guns get marginally better, these are a much more appealing option, especially as Iconoclasts. [ [2] Description This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. Welcome to the Imperial Armour Compendium . Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. If so, that sucks Drills at least were something Id have liked to see stick around in Death Guard armies, and the loss of them is a major blow to a lot of current competitive builds. Change), You are commenting using your Facebook account. Medusas of all flavours get a more functional boost some go up in cost slightly, but the damage on their big gun increases to d6, obviously very nice and much more scary to be up against when theyre well hidden. Kept the FLY keyword, otherwise unchanged. Nice buff, and considering they are my favorite troop unit, I am certainly not complaining. 47.8M . As a bonus, leviathans can now take nipple volkite, rather than just heavy flamers. Hazardsalso seem OK they get a substantial point cut in exchange for losing a single wound and thats probably a net positive, just about. There isnt any massive rules changes, but some minor adjustments and a few buffs/discounts scattered around (or in the case of Venatari, a minor change with a HUGE impact). Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! The Trojan now has a fun rule that allows One Shot weapons to fire again so, for example, you can use one to reload a Deathstrike allowing it to fire a second time! Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons. To start with, its bumped up to 30 wounds. Unless youre set on bringing fancy weapon options, stick with the codex version. Additionally they are now only 26 wounds instead of 27 (including the Lancer). For the Space Marines we get a couple of new rules introduced the main one that is going to effect most peoples list building is the introduction of the Martial Legacy ability. Hecaton Aiakos is the clear winner here. Much better than the past, where overcharge always did damage and staying still merely let you shoot volley fire twice. Void shields now work in a much different way essentially while they are active you have a 5+ save, and each generator has 3 shield points each time you fail a save you lose a shield point, any excess damage is wasted, meaning you want to try and force them down with low Damage weapons to get the most benefit once a shield hits 0 points it collapses, but if you dont collapse it in a turn then it regains all its points in the command phase. Sicaran Omega. It probably still doesnt cross the line to being actuallygood,but Im certainly looking at the arms of my largest robot son contemplatively. will find the Warhammer 40,000 datasheets for the entire range. Some had vastly over the top rules for their relatively cheap points levels, while others seemed far too expensive in points for their in-game performance. Units have also had the CORE keyword added, setting them up to be futureproofed for a future Custodes Codex. Each void shield is a 3 wound pool that has to be eaten through before the vehicle itself takes any damage, and that pool cant overflow so if a lascannon hits for 6 damage the void shield will absorb 3 damage, and the other 3 will just vanish. An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. The 5 included chapters are as follows: Red Scorpions Ultramarines with Inheritors of the Primarch. Is that a hint of changes to come? The Thousand Sons appear to get nothing, which sucks. Coronus Grav-Carrier: 15 points cheaper, lost -2 to charge and kept fly (like the other grav vehicles). This has changed somewhat from the previous incarnation, and arguably is a little worse for your foot slogging troops. Start Competing: Chaos Space Marines Updated! Get the latest business insights from Dun & Bradstreet. Alright lets start with the cool stuff that only Chaos Space Marines get, instead of the things we share with loyalists. Imperial Fists Deimos Vindicator Laser Destroyer. Change), You are commenting using your Twitter account. In the same way as Space Marines, the Traitors also have to spend an additional CP if they want to take a Martial Legacy unit. Caladius Grav-Tank: Lost the -2 to charge grav ability, kept fly. The bad news is, it now degrades in much more boring fashion, losing Movement, WS, and BS (dropping to 5+), but it doesnt lose any Attacks or Strength, so at least theres that. [2] It also includes : One Regimental Doctrine for the Death Korps of Krieg, designed to work with Codex: Astra Militarum [2] Drukhari only have two options, and theyre both kind of fine. Corbax isnt bad, but hes not exciting, either. 2 - Space Marines and Forces of the Inquisition, War Machines of the Adeptus Astartes (Second Edition), Vol. which get a few tweaks but dont change massively. Instead, weve lasered in on our areas of expertise and pulled out what we think the winners, losers and other notable changes are for each faction, aiming to give you the lowdown on the things that matter most. It had a good run. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. A vindicator: cool. This iteration of the rules really gets rid of that, and while there are still good or bad units theres a lot less room between them. Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. The big greater daemon models are still neat, but you arent really going to field them. Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. Warhammer 40,000 Imperial Armour: Compendium is available now from Forge World for 40. Warhammer 40k . Our full review and unboxing is up over on www.spruesandbrews.com #warhammercommunity #warhammer #warcry #miniatures #miniaturespainting #soulblightgravelords #vampire #paintingwarhammer #painting #gamesworkshop, Our Sunday evening painting stream is live on YouTube and Twitch! The Adeptus Mechanicus get updated profiles for the Secutarii with rules keying off the new Titan Legion keyword that has been added for Titans. Warhammer 40k - 8th Edition.pdf download. Just like with their Imperial counterparts, we see updated profiles for every variant of Imperial Knight, giving the Chaos Knights access to a large pool of different chassis, these have also been tweaked in regards to points values in line with the Imperial versions! We see some randomness removed in the Orks, especially with the Grot Tanks and Mega Tanks who now have a movement of 6+D6 rather than 2D6 making them a lot more reliable in regards to movement! Brayarth Ashmantle keeps his strength 8, but drops from toughness 9 all the way to toughness 7. The Firepike is now 15 range, so a 3 boost which is neat. Imperial Fists Astraeus Super-heavy Tank. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. Whether you want to reclaim the galaxy with the Necrons, burn it to a cinder with the Chaos Space Marines, or convince everyone to join the Greater Good with the T'au Empire, this book contains the datasheets and the points values you need.. In Lords of War land the Cobra and Scorpion also both got respectable point cuts and arebetter than they used to be, but probably still dont have a serious role in lists. This tradeoff is whatever right now; nothing you really want to take has Smokescreen. Even Forge World armies such as the Death Korps of Krieg ended up in a weird limbo where they could use some units from the Astra Militarum book, but not all in exchange for getting access to a couple of unique units. Ultimately, it does still get hard-countered by some flavours of hordes, and any game played with it is going to be a knife edge of making sure you dont get charged by a melee killing machine, but in a similar way to the Taunar in 8th I can see people picking it up and running it to 3-2 finishes or the occasional 4-1. However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. Finally, the dark horse that I am hoping doesnt turn out to go anywhere of the units in this book with titan in their name, the Revenant Titan is probably closest to being decent in a Strike Force game. Wait, WHAT!?! Credit: Jack Hunter. Thats seriously spicy, and since neither goes up in cost on that build and some of their guns get marginally better, these are a much more appealing option. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. Enh the smaller daemon princes here seem OK but not great. Each titan has a different number of void shields, from warhounds with 2 up to warlords with 8. BIG bonus. The new Imperial Armour book has been written with the new books in mind and so costings across the board seem to be a lot better to reflect the power of those units. Finally, theHades Breaching Drill looks kind of great now its been detached from the mandatory tag-along veterans, so you can take them as a separate squad as desired, and its melee attacks have been charged up, both getting d3+3 instead of d3 and being flat D3 against most targets and flat D6 against vehicles. This was a stand-alone book release from GW's specialist sister store, Forge World, to bring in-line a number of their special/limited edition miniatures with 9th Edition. Venatari, Dreads, and Aquilon come out looking pretty damn good with the new FW book. 21.8M . With the new edition of the game now out in the wild, Forge World have released a similar book this time containing the rules of nearly every unit they currently produce. In this book you. Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download. At that point, slap an ATS on it and the main guns are straight up better heavy burst cannons on a chassis thats tougher than a Riptide, so while you do trade off a bit of flexibility, its at least a usable option. Change). Custodian Guard with Adrasite/Pyrithite Spears [CORE] : Pyrithite spears got the new melta rule of half range equals D6+2 damage, but also went up by 5 points, so a slight nerf overall. All of these units follow the standard rules for their factions. How many wounds? TheMeka-Dread andMega-Dread both get quite a lot cheaper and that definitely works in their favour they dont have as many weird and wonderful options, but their defensive profile is just way more proportionate to their price if you feel like taking them. Autore dell'articolo: Articolo pubblicato: 16/06/2022 Categoria dell'articolo: man killed in vegas Commenti dell'articolo: lyndon johnson 3 most important foreign policy decisions lyndon johnson 3 most important foreign policy decisions He is still the only leviathan remaining with WS and BS 2+, but even at his new lower points cost doesnt offer much. Being able to drop in a caster from this discipline without having to use an HQ slot on a Warlock is something that can plausibly come up. The Imperial Armour books have also featured a few less well known successor chapters over the years, and Imperial Armour Compendium features suggested chapter tactics to best represent the way they fight I love this and gives players a framework towards designing their chapter to best fit the lore and narrative of the army as reflected in Warhammer 40k literature! Cerastus-Knight Lancer saw not only a 20 points drop, but also gained a souped up melee attack profile for when it charges. All flavours ofMalcador also go down a lot in cost, and while it probably doesnt make them competitive, like a lot of things it stops them being as hateful to use. The Grey Knights also get a couple of updated profiles with a renamed Land Raider Banisher, getting a small points discount and a Grey Knight specific Thunderhawk getting a massive discount in line with the new profile elsewhere in the book. Adrasite Spears remain unchanged (and mostly garbage anyway). Just check out the contents page below! Having to use a Lord of War slot on this is, obviously, kind of terrible, but its also extremely hilarious, and has been pushed hardenough cost wise to make it at least fun to use. The key difference is that theyre no longer HQs or Characters, so extremely stupid combos involving relics and warlord traits are banished to the shadow realm. In the points section these are listed correctly however. Warhammer 40k - Imperial Armour . Not only do we finally get a Titan Legions faction we can draw our army from, but we also get some massively reworked Titan profiles! Find company research, competitor information, contact details & financial data for STAREVER of ROUBAIX, HAUTS DE FRANCE. The rest are what they are. These datasheets include. The Gatling Cannon is unchanged, and the Cleavers Slash profile gets a helpful boost moving to 2 damage from D3. The tanks are OK but theyre still Lords of War and while they may come across as somewhat usable, the CP cost to take them just isnt worth it. These certainly exist, and you can use them. The good news, however, is that all the various flavours of Death Rider actually might, theyre good with strong Serberys Raider energy to them. After all those words about the leviathan changes, this is a breath of fresh air. Not a huge change, but really impactful vs some targets. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. They also, while alive, provide a 5+ invulnerable save. The Tarantula Battery also makes the move to a Fortification slot, making taking 3 units of these very tempting for some objective defence! Credit: Jack Hunter. Ares Gunship: ARES-GATE continues, with a 20 point increase, and the attack changes from the Orion. Notice it also isnt CORE, so maybe no rerolls for you in the future. This seems a way of restricting those rare units and make sure the battlefield isnt flooded by them dont forget that this will have an impact on your free detachment, as the warlord only refunds the initial CP cost of them! Our two favorite dreads have decided to take a little break from carrying marine lists. Announcing The Goonhammer 2023 Global 40k Campaign. Imperial Fists converted Carab Culln Leviathan Dreadnought. Also randomly lost 1 point in base strength characteristic, not that is was any good in melee anyway. I've been working on some seriously unwell looking vampires! As someone who loves the Death Korps of Krieg and the Titan Legions, I was very excited to see this book and check out the profiles contained within! They all picked up a substantial number of wounds, with a warhound now having 50 wounds and a warlord 120, but dropped in toughness, with the warlord the only titan at T9. Innocuous but also undeniably winners we have Tetras, which trade out their one shot, three tokens markerlight for a markerlight that just has heavy 3, while going down 5pts each to boot. First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. Stillprobably not durable enough for how hard it is to hide and the cost, but much, much closer to something you want. Fundamentally, the ability to build yourself an incredibly deadly melee missile at a cut-down price is restored, so I guess enjoy that! Thankfully they do also get a small benefit in the ability for a vehicle to fire on a 4+ when they are killed, making it a danger at times to take out Krieg vehicles, especially ones with nasty weapons! None of these losers should be at all surprising to anyone keeping an eye on what was showing up in competitive lists. But usable. They no longer give hit re-rolls, instead repairing a vehicle and reloading any once-per-battle weapons. Now it can be done every turn (which is a pretty nice change), pick a spot on the board that it moved over, and every unit within 6 takes D3 mortals on a 4+ (-1 to the roll for non vehicle/monster characters).