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The Alienware AW2521HFL is a FreeSync Premium gaming monitor, but its also compatible with Nvidia's G-Sync Compatible mode. Integrated cable routing allows for easy adaptability, and Cherry MX Red switches provide consistent high-performance gaming. Standard accessories include a power cable, DP cable, HDMI cable and USB 3.0 upstream cable. The IPS-type panel of the Dell Alienware certainly provided a key contrast advantage over VA and TN models, though. Buy from Amazon We therefore consider Fast the optimal setting at 60Hz. Note that if the monitor is running at a refresh rate from the first list, including 60Hz, steps must be taken to correct the colour signal on Nvidia GPUs. Subtle details such as dark-coloured irises would be more distinct with stronger static contrast and appropriate perceived gamma, but they were still as visible as wed expect for most of the screen given the static contrast. As factory defaults but somewhat warmer with a slight green tint and slightly higher brightness. This requires that the frame rate comfortably exceeds the refresh rate, not just peaks slightly above it. The perceived blur due to eye movement was also greatly reduced, much as demonstrated with the pursuit photos earlier on. It soon disappeared when using monitor normally. Dieser Artikel enthlt Informationen zum Troubleshooting und zur Behebung hufiger Anzeige- oder Videoprobleme auf einem Dell Monitor. Colour reproduction We again consider Fast or Super Fast to be optimal Fast becomes the clear winner with VRR off, though. With independent brightness settings though, its easy to equalize the output level, as long as you dont want more than 238 nits. It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. The remaining blocks were displayed appropriately with good steps up in brightness. It was free from alternation between deeper purple and a very strong pink hue that youd see on VA and moreover VA models. This requires that the frame rate comfortably exceeds the refresh rate, not just peaks slightly above it. The monitor itself must support VESA Adaptive-Sync for at least one of its display connectors, as this is the protocol that FreeSync uses. They may appear as an interference pattern, mesh or interlaced lines which break up a given shade into a darker and lighter version of what is intended. We refer to these as interlace pattern artifacts but some users refer to them as inversion artifacts and others as scan lines. And if you can't quite hit 360Hz, G-Sync is there to ensure you don't get any stutter or screen tearing. Nvidias website lists a 48 240Hz VRR, which would match AMD FreeSync. We also observed the contrast performance of Star Wars: The Rise of Skywalker. In the example of white text against a shaded backdrop, this only occurred at certain grey levels for the background, so not all dark shades would trigger it. Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. And additional overdrive artifacts with parts of the UFO appearing displaced or over-aliased. The Fast setting was quite close to the reference here, with slightly stronger but still by no means extreme overshoot. Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. It also imparted an obvious green tint, with a relatively strong green channel. This is exactly what the Dell Alienware AW2521HF delivered. So things didnt have a banded or blocky appearance as youd see if gamma was far too low. Weitere Informationen zur Compliance, Videos fr Ihr Produkt sind in diesem Abschnitt enthalten.Videotutorials anzeigen. With respectable graphics settings and more intense action it wasnt uncommon to see dips below 100fps, perhaps closer to 60fps on average. Dieser Artikel enthlt Informationen zur Kompatibilitt von Dell Gaming- und Alienware-Monitoren mit Spielkonsolen. Even if such dips were very slight, without FreeSync active and VSync enabled theyd cause obvious stuttering. There was slight extra yellowing at the bottom of the screen but nothing extreme. The AW2521HF supports FreeSync Premium via DP 1.2a and HDMI 2.0 on compatible GPUs and systems. They may appear as an interference pattern, mesh or interlaced lines which break up a given shade into a darker and lighter version of what is intended. The full capabilities of the monitor including 1920 x 1080 @240Hz and Adaptive-Sync for AMD FreeSync can be leveraged via DP 1.2 or HDMI 2.0. To maximise colour accuracy within the sRGB colour space, for colour-managed workflows, full calibration and profiling with a colorimeter or similar device is recommended. Responsiveness (General) Earthy browns appeared with good neutrality a little extra richness and a slight orange-red push in places but not the sort of stronger red hue that a wider gamut would provide. Full HD resolution is quite limiting in some respects, stand reasonably deep which could be an issue if you have a shallow desk (VESA mounting is an option) This provides effective blue light reduction and can easily be assigned to a numbered Game preset for easy activation and deactivation. The refresh rate was put to very good use overall; fairly strong pixel responsiveness, low input lag and no noticeable overshoot. This gives an excellent connected feel, which describes the precision and fluidity felt when interacting with your character and the game world. The representation of shades in this image depends on the camera and your own screen, its not designed to show exactly how the shades appear in person. The Lagom text appeared a blended grey throughout, with a slight red hue to the striping of the text. Necessary cookies are absolutely essential for the website to function properly. As the frame rate dropped we noticed an increase in overshoot. The image was taken far enough back to eliminate IPS glow. Strong pixel responsiveness overall, low input lag and Adaptive-Sync working well with both our AMD and Nvidia GPU The images below are pursuit photographs taken using the UFO Motion Test for ghosting, with the test running at its default speed of 960 pixels per second. The brightest point recorded was quadrant 5 in the centre of the screen (168.2 cd/m). Home; Professional Development; About Us; Contact us This reflects a moderate amount of perceived blur due to eye movement and is something shared with the reference screen. Colour gamut 'Test Settings' Press OK, then turn the monitor off then on again so that it re-establishes connection the technology should now be active. If you activate the Frame Rate feature under Game Game Enhance Mode in the OSD, this will display the refresh rate of the display and therefore indicate the frame rate if FreeSync is active and the frame rate is within the variable refresh rate range of the display. Create an account to follow your favorite communities and start taking part in conversations. In it's out-of-the-box Standard mode, the AW2521H hit an average deltaE of 0.61 that's phenomenal, considering anything less than 1 is indistinguishable to the eye. Given the extensive analysis above, we dont much to add from Shadow of the Tomb Raider. No saturation losses towards the bottom or edges as youd see from other panel types. At a basic level, a mismatch between the frame rate and refresh rate can cause stuttering (VSync on) or tearing and juddering (VSync off). So better than some IPS-type models, weaker than others but very much as specified. The AW2521H also includes ULMB up to 240 Hz. The following table shows this data, with blue highlights indicating the results under our Test Settings. The Dell 24.5" Alienware AW2521HF and MSI 24.5" MAG251RX monitors both have a refresh rate of 1 ms, which is excellent for gaming. When a monitor is used in this way, it is something which Nvidia refers to as G-SYNC Compatible. This gives the monitor the potential to output most shades within the sRGB colour space, with just a touch of extra vibrancy. There are again varying levels of trailing behind the UFOs due to weaknesses in pixel responsiveness, but this takes a different form to at 60Hz. The green block appeared a consistent saturated chartreuse shade throughout. However, built-in speakers are handy for some uses such as sitting back to relax while watching movies or for conference calls for work from home users. Further information on supporting our work. To configure VSync, open AMD Radeon Software. Further information on supporting our work. The darkest blue block blended into the background a bit too readily. A DeltaE >3 represents significant deviation that most users could readily notice by eye. As with AMD FreeSync this technology worked very well, although there was a momentary stutter when it activated or deactivated. Competing TN models certainly have something of a vertical detail gradient going on for dark content vertically, whilst VA models have black crush centrally and a bit of extra detail peripherally. If you activate the Frame Rate feature under Game Game Enhance Mode in the OSD, this will display the refresh rate of the display and therefore indicate the frame rate if FreeSync is active and the frame rate is within the variable refresh rate range of the display. Though its focus is premium gaming, the AW2521H is a decent all-around monitor for everyday use. There are some further customisable AlienFX RGB LED features an alien motif towards the top left and a large oval running along the inside of the stand neck. Contrast We also tested movie content, which was much more limited in frame rate (generally 24fps, 30fps or 60fps). LCD technology has spent its entire life working to overcome one major flaw, motion blur. AMD LFC (Low Framerate Compensation) is also supported by this model, which means that the refresh rate will stick to multiples of the frame rate where it falls below the 48Hz (48fps) floor of operation for FreeSync. Vegetation showed appropriate variety and included some reasonably rich-looking forest greens alongside a good variety of more muted shades. easy-to-customize AlienFX settings and access to five unique power management modes tailored to different games. The camera is mounted slightly above centre so that the image is representative of what the eye sees from an ergonomically correct viewing position. Depending on angle, the glow may take on a subtle cool-silver appearance or slightly warm green hue. A medium matte anti-glare screen surface is used, as explored shortly. So things didnt have a banded or blocky appearance as youd see if gamma was far too low. Reasonable contrast, in-line with expectation, strong gamma consistency and a pleasing luminance adjustment range Your email address will not be published. Conclusion Best Mouse for Apex Legends; . While console gamers are getting excited about their new 120Hz refresh rates, PC hardware manufacturers continue to push the boundaries further, with 240Hz gaming monitors and even 360Hz gaming monitors packing as many frames into your eyeballs as possible. Colour gamut Some would prefer a wider gamut for extra vibrancy Contrast All but the final pattern was distinct from the background, with the final pattern faintly visible although a bit fainter than it could be. They may appear as an interference pattern, mesh or interlaced lines which break up a given shade into a darker and lighter version of what is intended. And the lack of tearing and stuttering was very nice indeed, if youre sensitive to such things. Youll also notice G-SYNC Compatible listed under Monitor Technology in this section, as shown below. You should then ensure that the first slider, Radeon FreeSync is set to Enabled as shown below. The SpyderX Elite was also used to analyse variation in the colour temperature (white point) for the same 9 quadrants. The refresh rate was set to 240Hz in Windows, although this didnt significantly affect the values or observations on this table. The final point to note is that FreeSync only removes stuttering or juddering related to mismatches between frame rate and refresh rate. These settings seem to look the best to me. Less pronounced than youd see on TN or VA models. There are nine picture presets, mostly game-type specific, three gaming modes and Custom Color if you want to calibrate grayscale. This is not a state of art, newest gen PC setup, but mostly parts are previous gen and were on sale. This reflects a significant reduction in perceived blur due to eye movement. As a Mac user theres no need to worry about text fringing from non-standard subpixel layouts. The final point to note is that FreeSync only removes stuttering or juddering related to mismatches between frame rate and refresh rate. Some shades, such as cerulean (2) and lilac (8), appear somewhat undersaturated. But at 240 fps, tearing is barely noticeable, so some users might prefer to use ULMB. It has exceptional motion handling and low input lag, whether you play at its maximum 240Hz refresh rate or 60Hz. The setting is listed as Wait for Vertical Refresh. Its important to reduce blue light exposure in the hours leading up to sleep, as its stimulating to the body and affects sleep hormones. The 240Hz refresh rate also allows even division of 24fps, 30fps and 60fps which reduces juddering for such content the lack of overshoot at 240Hz worked nicely as well. 80 240fps). The AW2521H is not an HDR or wide gamut monitor, instead hitting about 450 nits of maximum brightness and covering 92.8% of the sRGB color space. With VSync on the frame rate will not be allowed to rise above 240fps, at which point VSync activates and imposes the usual associated latency penalty. Earthy browns appeared with good neutrality a little extra richness and a slight orange-red push in places but not the sort of stronger red hue that a wider gamut would provide. The representation of shades in this image depends on the camera and your own screen, its not designed to show exactly how the shades appear in person. The greyscale gradient appeared smooth without obvious banding or dithering. FreeSync requires a compatible AMD GPU such as the Radeon RX 580 used in our test system. The subpixel layout and arrangement is normal and we had no subpixel-related concerns related to sharpness or text clarity on this model. Response Time= Fast The pixel response requirements are slacker at such frame rates and the visual fluidity is greatly limited by the frame rate itself. The Lagom tests for contrast allow specific weaknesses in contrast performance to be identified. These are our suggested calibration settings for your Alienware 240Hz Monitor: Picture Mode - Custom Color. The article also covers a technique called pursuit photography, using a moving rather than stationary camera to capture motion in a way that reflects both elements of perceived blur. 1 comment. At 144Hz, above, the UFO appears narrower and more sharply focused, with better internal detailing. The highest contrast ratio recorded on the table was 1107:1, using Custom Color with all colour channels at their neutral position of 100. Medium chocolate brown (24) is also good for highlighting colour consistency, which like Aquamarine is positioned at the extremities of the screen. The Response Time setting or Adaptive-Sync status didnt affect these observations. So things didnt have a banded or blocky appearance as youd see if gamma was far too low. Either way, where the frame rate drops below the floor of operation a frame to refresh multiplication technology (what AMD refers to as LFC) kicked in to keep tearing and stuttering at bay. The pastel shades of this movie were suitably varied and muted, whilst vibrant shades such as neon reds and greens appeared fairly eye-catching. Both our responsiveness article and the G-SYNC article linked to explore the importance of these two elements being synchronised. The monitor performed well here, without clear shifts in saturation or colour tone. Given the extensive analysis above, we dont much to add from Shadow of the Tomb Raider. The monitor provided a reasonable contrast performance on Battlefield V. Darker regions on this title include dark tunnels, dimly lit building interiors and some darker exterior locations. All but the final pattern was distinct from the background, with the final pattern faintly visible although a bit fainter than it could be. The deviation between each quadrant and the quadrant closest to the 6500K (D65) daylight white point target was analysed and a DeltaE value assigned. The video below shows the Lagom text test, a mixed desktop background, game scene and dark desktop background from a variety of viewing angles. There are again varying degrees of trailing behind the object due to pixel response weaknesses. There is a little light powdery trailing behind the UFOs, particularly for the dark and medium backgrounds. Overall it put in a respectable performance for the panel type and will keep a broad spectrum of gamers happy, from casual to competitive. The AlienFX lighting system allowed some degree of customisation and some elements are visible from the front, but it was our wall who got the most enjoyment out of the light show. Dark areas with just a few point sources of light illuminating are common on this title, including dark tombs and passageways. We also tested movie content, which was much more limited in frame rate (generally 24fps, 30fps or 60fps). Click Settings (cog icon towards top right) and click Graphics. The camera, processing done and your own screen all affect the output so it doesnt accurately represent what youd see when viewing the monitor in person. Such an option does usually exist it may be called sync every frame or something along those lines rather than simply VSync. There is a list of GPUs which support the technology here, with the expectation that future AMD GPUs will support the feature too.